The focus of this course is to introduce the learner to User Experience (UX) DesignVisit site »
User Experience design is design that is user centered. The goal is to design artifacts that allow the users to meet their needs in the most effective efficient and satisfying manner. The course introduces the novice to a cycle of discovery and evaluation and a set of techniques that meet the user’s needs.
This course is geared toward the novice. It is for learners that have heard about “user experience” or “user interface” design but don’t really know much about these disciplines.
The course mantra is that “Design is a systematic and data driven process.” Design is systematic because it is based on a set of techniques and also on a cycle of discovery.
In this course the learner is introduced to the four step user interface design cycle. Along the way learners are exposed to a set of techniques to gather information about a) what the user needs b)how to design and model interfaces based on these and then how to evaluate the design to ascertain that the user’s goals are met. These techniques are tools that are used in a standardized manner and give us the data we use in our design.
This means that anyone (regardless of their current training) that is willing to learn these techniques and follow the proposed cycle can be a UX designer!
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Understand your audience, envision a creative solution, and test your prototype.
This course will teach you to shape mobile products and services for people’s use.
This hands-on course examines how content is organized and structured to create an experience for a user, and what role the designer plays in creating and shaping user experience.
Great design doesn’t come out of nowhere; it is born, nurtured, and grown – all through a systematic, learnable process.